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Phronemophobia

189 Audio Reviews w/ Response

All 290 Reviews

Sounds similar to Outlaw Frontier. When comparing the two, it feels like Frontier would fit well as the opening theme to a western game, while High Place Drifter has a more celebratory tone to it, which I'd expect to hear at the end (during the credits).

Bertn1991 responds:

The two are a bit similar, minus the very un-western steel drums in Outlaw Frontier. I for one would adore hearing this as the ending credits to something :^)

Heh... bort.

Sure, he's the boss, and his vehicle is an impressive-looking killing machine, but the music and title suggest that it's mostly just an act. He's gotta look tough for the sake of his followers. Perhaps no one will bother him and his crew if he can convince enemies that he's not to be messed with. By the time your party reaches this battle, you realize your opponent is trying his hardest to win, but doesn't have it in him to really finish the job, and, in turn, you spare his life when you are finally victorious. Perhaps, he will have a chance to return the favor later on in the game, but, if he does, let's hope his machine is given a better name by then.

I wouldn't be surprised if the Deathmobile fight became one of the most memorable throughout the adventure.

As always, thank you, Bertn.

Bertn1991 responds:

Bort is life.

The driver of the Deathmobile, Bubba, might look tough around his enemies, but he's a real softy. He eventually sees the error of his ways and joins the party, renaming his vehicle to the Alivemobile, which isn't any better than the first name. Can't expect a guy named Bubba to have a lot of great ideas.

And thank you so very much for listening <3

I feel neither relaxed, nor mellow, but, rather, a little unnerved and overwhelmed. It's the kind of music I would expect to hear while exploring a location that one might view as spirital or otherworldly. Imagine walking through the ruins of a long-forgotten city. You're the only one there, yet it feels like you're surrounded by others who don't even acknowledge your presence.

Bertn1991 responds:

I think you described the song perfectly. I think above all it's meant to be unnerving, but also gentle. I don't know if you saw the animation this was in, but that description isn't TOO far off.

All the thank yous :)

Considering how much personality you like to cram into each of your characters, there would be no way to properly compose a one-size-fits-all theme to share among them. Your creativity is both a blessing and a curse, Bertn.

Bertn1991 responds:

Thank you very much, my person. That means a substantial amount. To have every boss have a unique theme is a tall order, but it surprisingly is making things easier for me. So far I have three themes finished, but PS1-era RPG's had upwards of fifty bosses. It'd probably take years to do something like that, so I've settled on having 18 unique main bad guys to thwart on your adventure. You know, if the game was real. Someday...

Thanks again!

Sounds like you remixed something off of an old Sega racing game, like OutRun, and gave it a cruise control feel. How can I not fall in love with that?

endKmusic responds:

Gotta listen to that soundtrack! :o
Thanks for the kind words Phro! <3
Glad you dig it eventhough it's not fast-paced. ^_^

I like it. I seldom listen to dubstep, so I wouldn't be able to help too much with improvements, but if you're thinking of a name "Name suggestions?" sounds pretty good. It seems to be something you were thinking about while making the song, and that's always a strong go-to reason for choosing a title.

Also, welcome back. You've been gone for a good long while. Nice to hear that you've been improving on your own during that time.

Redstone0gaming responds:

Actually "name suggestions" isn't the name, I am looking for people to suggest names for this. But thanks for the comment, I appreciate it.

Feels like I was victorious against the boss of Grass land, but the music I'm hearing for it sounds like it's coming from another room.

Oh look! I received one of Plok's arms. What a silly reward, but I'm sure it will come in handy.
(...at least until I can return it to him.)

Bertn1991 responds:

Grass is such a pushover. People just walk all over it.

I will graciously accept this arm. Two arms are better than one arms. Arms always come in handy, as do gloves and jewel-encrusted magical gauntlets.

I guess I could've turned down the reverb and boosted the treble to combat the other-room-ness. Thank you for listening of course :)

And so, Flops finally returned from his long, arduous journey, restoring peace across the land of Chester, and he brought with him all sorts of heroic tales to tell his child from now until... I don't know, like a week? Well, it won't matter, because they'll be such grand stories that everyone will want to hear them again and again and again... for, like, another week... maybe? Least importantly, Flops will finally be able to upload that Sega music tutorial that he promised us a year and a half ago. The End.

Thank you for playing Final Flopstasy.

(This is beautiful, Bertn. Thank you very much for putting a smile on the face of my tired, exhausted soul... and on my actual face, as well.)

Bertn1991 responds:

I'll never forget the tales of his most arduous journey to brave new lands... for one, perhaps two weeks in total.

Smiles on faces does put a smile on my face. Happy this was able to make both your soul and your face smile :)

Also, Final Flopstasy has been going downhill since X.

This kinda reminds me of the amazing Battle Theme 1 on the Chrono Trigger soundtrack, but it's also amazing in an entirely different way... in a Bertn, Brenty... Bunny kind of way. I don't know if I can imagine this as a racing tune, however. After all, I'm certainly in no rush to finish listening to it. Perhaps, Remile is right. Maybe this would benefit from being a tad longer. Being short certainly does nothing to diminish the quality of the piece, so here's 11 stars! NG only allows you to view the first five, but, I can assure you, the other six are right beside them.

Bertn1991 responds:

Eleven stars is quite the honor. Smiles for miles ^____^

Chrono Trigger had some very simple, but super effective regular battle music. I think I can hear similarities, maybe in their respective simplicity. There's only four staffs in this song, not counting the drums. Also, yes. I'm one letter shy of being Mr. Bunny.

THANK. YOU. FOR. LISTENING. BEEP [O_O]

Makes me think of the Ocean Palace, except it isn't menacing.

If I'm ever asked to describe what it sounds like to perform oceanography, I now have a proper answer to give.

Thank you, Bertn.

Bertn1991 responds:

No, thank you. And if I ever become an oceanographer, I'm gonna have an MP3 player with 300 tracks. One of them will be this song and the other 299 will be the @JK-FlipFlop Sega Genesis remix. It's my fantasy and I can dream if I want to.

Undersea Palace from Chrono Trigger was the main inspiration :)

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