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Phronemophobia

304 Audio Reviews

198 w/ Responses

I generally dislike loops simply because they don't do so well as part of a playlist. This takes nothing away from the loop itself as it is catchy, quirky, and it would definitely work really well in a boss fight... preferably one involving bullet attacks that ricochet. Makes me think of Pizza Tower, but you've been at this before that released, so perhaps your music influenced someone on their team. Improbable but not impossible, right?

I can hear the frustration in this piece. The beginning sounds like a folk rock version of Stairway to Heaven only to be abruptly cut off until the end by two other major ideas taking turns being heard. How to describe it... a subtle remix of Great Fairy Mountain clashing with Tarantella or, I don't know, the background music for a mafia/Godfather type of film. The nimi nama concluding the track is definitely on point for a workn of Bertn and I would very much be upset if you were to ever remove it in a newer version.

I apologize, since I am normally not this critical of your work and this feedback admittedly sounds like something I'm typing out of my other end.

Bertn1991 responds:

Oh, no need to apologize. I totally get it. It's a bit of a disparate track and maybe doesn't quite come together in the end. Even so, I'm happy it's complete and behind me. Thanks for stopping by. The ending will never be removed, rest assured!

When I saw tags like fantasy, RPG and town theme, I figured it was something emulating a stroll through a central park or bustling town square. 45 seconds into it, however, and the song turned into the beginning of a tropical adventure. Maybe a theme song for a new Wonder Boy or Adventure Island title. I could see Master Higgins hustlin' to this beat.

This is what happens when Bertn channels his Inner HoboKa for inspiration.

Bertn1991 responds:

HoboKa is wonderfully talented fellaβ€”an inspiration for sure.

Sounds like it belongs in a modded version of Zelda where everyone in Hyrule is a Goron and Goron Link... uh, "Gink" is a more verbally-expressive character who excitedly yells every time he rolls off a ramp and into the air to enjoy those brief moments of airborne excitement.

Bertn1991 responds:

I would play this ROM hack. I need more π˜ π˜ˆπ˜π˜–π˜–s in my life~

I kid you not, I was at work thinking about how I wished there was a longer version of Mario Paintin' - The Way Too Long Version (2020). I get home, hop on my PC, and this now exists. It ain't the same, but it's pretty darn close, and your timing couldn't have been any better.

Bertn1991 responds:

That is most amazing, dear pal. Happy to help ^.^

The transition of the sources has me thinking of that moment when the hero clears away the trash blocking the entrance to some big bad's lair and taking his first steps inside. I know. I'm a dork. Creating vague scenarios in my mind is how I like interpret music when I listen to it.

Thank you again for adding to my Halloween playlist, HbK. <3

HoboKa responds:

Ha, kinda sorta does have that vibe.

Never played the game and I'm usually not a fan of slow music of any kind, but I decided to give the original a listen after this and I gotta give top scoring to any remix that makes me wish for it to be in the official soundtrack in place of its inspiration.

You really get the most out of Chutney's loose grasp of reality, don'tcha?

Well, this takes a little longer to start up than I would prefer and this lingers on for a little longer than I would prefer and this sentence lingers on a little longer than most others would prefer, but the song delivers everything promised in the Tags in that special way only you can accomplish, HOTS. (makes for an interesting addition to my Halloween playlist, too, so thank you for that)

I can assure you that the pain never makes me happy. The song, however, does. It's unexpectedly soothing, yet still retains your chaotic charm throughout. It's a strong showing of the added polish you've been putting into your particularly unique style of music.

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Joined on 6/25/13

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