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Phronemophobia

288 Audio Reviews

187 w/ Responses

At first, I thought, "I recognize this! ...it's a slower version of the Great Fairy Fountain song, right?" Then, I went back to the original Our Queen song and noticed I had already rated it five stars years ago. Apparently, I recognized this because I still vaguely remembered the original, even though I never added it to my favorites on Newgrounds, nor to my Bertn playlist on itunes. Bertn's music is memorable, whether I love it or not.

Bertn1991 responds:

It wasn't my attention, but it does sound a bit like Great Fairy Fountain, especially the beginning. I appreciate the kind words as always. It's truly an honor to be part of an iTune's playlist. Heckin' thanks ^.^

I love how this brings up thoughts of Mario Sunshine and Starshine Beach from Mario Galaxy 2 while still retaining its own calming identity. I wish this was looped once more on its own (doubled in length), since the player always has that brief pause interrupting the tune. <3

Bertn1991 responds:

Both of those games are super dear to me, so big thanks! The loop is always a little rough here. I think it's because uploads have to be MP3s and I find when I render MP3s there's always this tiny bit a dead space at the beginning and end of a track. I don't know, maybe it's just me ^.^'

I love how the piece has both that professional, military-structured sound and the subtle, darker tone weaved into it. You definitely nailed the "hammy" effect you were going for, as well.

HoboKa responds:

Thanks!

Roadway indeed! I'm imagining a fight similar to that of the Mute City or Big Blue stages of Smash. Engaging in battle on plain ol' solid ground would be an injustice to this tune. Gotta learn to "roll with the punches" in more ways than one.

Bertn1991 responds:

Many thanks. All the thanks! Comparisons to F-Zero is high praise in my book. As a kid playing Melee I felt like the only one who liked Big Blue. I mean, it's got the rockin' tunes, going a million miles an our, what's not to like?

Anyways, thanks again. I hope the day has an awesome you~

Within the first thirty seconds, it felt like a Bertn song. It's a wonder how well you naturally brand your sound, even when you're not recycling certain tunes. "Supernatural Intervention" stands out partially because it's similar to the title theme of a certain NES game. "What We're Fighting For" is absolutely perfect. Couldn't have imagined it any better. I love the funk of "The Guardians." Not sure how to picture the guardians themselves, but this segment is the best bop in the piece, so I am assuming one to be rockin' shades. "Into the Unknown" and "An Illusion" pair nicely to really stir up the imagination for adventure, while "Rebirth" and "A Little Help" beautifully reflect that calm before the storm effect. Every part from "Into Hell" up through "A Hero's Death" is so precisely representative of their titles that I'm both impressed with how well you convey the rest of this musical journey and slightly disappointed that it's not more whimsical... charmingly bizarre in the approach. Then again, sometimes it's better to stand out by doing something simple flawlessly, rather than always aiming to be unique.

Never forget that you and your music are treasures on the Audio Portal, Bertn. Thank you.

Bertn1991 responds:

Your commentary always makes my heart happy. I'm definitely not the most popular, but I have some of the best fans around. Big thank you!

Hmm, I wonder what said certain NES game this is.

I don't know who the guardians truly are, but I know they like to funk. Shades are indeed recommended when in their presence.

Supreme thank you once again, sir. You are simply the best <3

I would never knock the composers for all the effort put into workarounds for hardware limitations back when these songs were created, because the creative use of simplicity is what really makes them so memorable to begin with, but it's because of remixes like this one that I sometimes wonder what could have been if they were provided with today's resources. I mention all of this because you've managed to provide a more eighties-sounding track than one that was literally created in the eighties.

HoboKa responds:

Well, it's because they had to down-sample to 24 kbs...when songs these days are at minimum 128...320 loss-less rate. That said, a lot of legacy music kicks MY ASS when it comes to automating things like vibrato and pitch tricks. I got a lot to learn too. Thanks for the thoughtful comment :D

Interesting. This went from sounding like Nemo's House to Nemo's Boat. If I was told this was a track from Skies of Arcadia, I wouldn't have questioned it. I'm probably thinking too much into this, but I especially adore the adventurous impression left by the tune even though Nemo hasn't left his home.

Definitely like Easter Eggs and it helps give a lot of your music an ongoing theme of "Bertness" throughout. <3

Bertn1991 responds:

Muchly appreciatory, good sir. Bertness is what I strive for.

Hope you're doing well (~ ̄▽ ̄)~

Even before reading the comments, I thought, "This right here could be the very definition of what your MnP competition is all about." I've said this before... probably to you, in fact, but I can appreciate just about any faithful recreation of a SNES track that removes the crippling effect of the console's Gaussian filter.

HoboKa responds:

Hey, I like that shitty muffled sound. So nostalgic. But yeah, the intent was to do a sound upgrade with some changes along the way. Not quite what I aimed for, but it worked out OK.

First half sounds too much like a strained kazoo and is unpleasant on the ears. I thought it was a weird choice for you until the second half kicked in. Holy fuck... that last 50 seconds. Glorious, Alex.

HoboKa responds:

Yeah, it's a mixed bag. But I like it as well for the 2nd half lmao. Thanks :D

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