I kinda have to disagree with -cd-.
It's a great tune, but this is more comparable to the fanfare of grabbing a star or shine at the end of a Super Mario stage. You get the item, then you're immediate tossed out of the painting. That's why it's appropriate to have a short victory tune for that. If this is for an RPG, however, it would need a joyful looping tune afterwards for the player to hear while they are being rewarded with experience, ability points, money, items, and level up stats. Otherwise, it would be silent while all of that was happening. Then again, maybe you have a separate song for that and, perhaps, an even better version of it that would play after defeating major bosses.